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CLASH

Registro de marca em vigor (Madri)

Marca Nominativa depositada no INPI em 15/11/2022 por Supercell Oy, processo nº 501712944, nas classes 06, 09, 16, 18, 20, 21, 25, 26, 28, 41. Registro em vigor até 15/11/2032.

Número do processo501712944
SituaçãoRegistro de marca em vigor (Madri)
ApresentaçãoNominativa
NaturezaMadri Produto/Serviço
Data do depósito15/11/2022
Data da concessão16/06/2026
Vigência até15/11/2032
TitularSupercell Oy
CNPJ/CPF do titular
UF · País— · FI

Classes e especificação

Classe 06 — Metais comuns

Chains of common metal; statuettes of common metal; non-electric locks of metal; trophies of common metal; nameplates of common metal; metal rings for keys; all the aforementioned goods relating to computer games and computer game characters.;

Classe 09 — Software e eletrônicos

Computer game software; downloadable computer game software; data storage media; game software adapted for use with television receivers; pre-recorded motion picture, television, and animation films; bags, cases and sleeves for storing and carrying telephones, computers, headphones and cameras; covers for mobile phones, portable computers and tablets; headphones; downloadable publications; decorative magnets; belts and straps for telephones, computers, headphones and cameras; electric power units; all the aforementioned goods relating to computer games and computer game characters.;

Classe 16 — Papelaria e impressos

Paper and cardboard; comic books; newspapers, photographs, magazines, books, printed periodicals, newsletters, notebooks, and brochures; computer game instruction manuals; writing paper and envelopes; calendars; bookmarks; notebook and calendar covers; packing paper, wrapping paper and packaging materials; cardboard boxes; party decorations made of paper; pens, erasers; posters, paper banners; figures made of paper; paper bags; sticker albums, stickers; cards, post cards, collectable cards, trading cards; paper signs; all the aforementioned goods relating to computer games and computer game characters.;

Classe 18 — Couro e bolsas

Backpacks; leather bags, suitcases and wallets; shoulder bags; textile shopping bags; hand bags; luggage bags; school bags; all the aforementioned goods relating to computer games and computer game characters.;

Classe 20 — Móveis

Furniture; sculptures made of plastic; mobiles being decorative articles; storage boxes made of wood; decorative wooden objects; baskets, not of metal; trophies of plastic; nameplates, not of metal; figures made of plastics; all the aforementioned goods relating to computer games and computer game characters.;

Classe 21 — Utensílios domésticos

Household or kitchen utensils and containers; mugs; bottles and vacuum bottles; statues of china or glass; beverage glassware; candlesticks; candle rings; works of art made of glass; coupes and vases; works of art, of porcelain, terra-cotta or glass; all the aforementioned goods relating to computer games and computer game characters.;

Classe 25 — Roupas e calçados

Clothing, footwear, headgear; T-shirts, sweat shirts, shirts, blouses, vests; jeans, pants, shorts; underwear, sportswear; socks; coats, jackets, suits; skirts; scarves; gloves, mittens; bathing suits, pajamas, negligee robes, bathrobes; caps and hats; all the aforementioned goods relating to computer games and computer game characters.;

Classe 26 — Armarinho

Lace and embroidery, ribbons and braid; buttons, hooks and eyes, pins and needles; barrettes [hair-slides], hair pins, and hair ties; hat pins; button badges and pins; trimmings for clothing; shoe ornaments, not of precious metal; brassards; buttons; belt buckles; all the aforementioned goods relating to computer games and computer game characters.;

Classe 28 — Brinquedos e esporte

Electronic games; hand-held units for playing electronic games; action skill games; action figures as toys; toys, games and playthings; board games; game cards; play sets for action figures; game cards and playing cards; soft dolls; plush toys; stuffed toys, water toys, wooden toys, toys made of plastics; children's multiple activity toys; puzzles; balloons; bags, cases and sleeves for storing and carrying apparatus for games; all the aforementioned goods relating to computer games and computer game characters.;

Classe 41 — Educação e entretenimento

Electronic game services; providing on-line computer games; providing on-line computer games, multi-player matching services, and on-line entertainment in the nature of tournaments, cyber or virtual sports leagues and games shows; providing information on-line relating to computer games; provision of games by means of a computer based systems; providing interactive social games in a virtual environment; providing entertainment information relating to computer games via information network; entertainment services; sporting and cultural activities; providing on-line publications; presentation of movies, films, animations, and television programs; entertainment services in the nature of creation, development, and production of movies, films, animations, and television programs; organising events and conferences for entertainment purposes; organising of competitions; providing computer games through an internet website portal; organising and conducting video and computer game matches and tournaments; organising of electronic sports events; all the aforementioned services relating to computer games and computer game characters.;

Acompanhe este processo

Receba um e-mail a cada novo despacho publicado na RPI para o processo 501712944 — exigência, oposição, deferimento, prazo de pagamento — e quando alguém depositar uma marca parecida.

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Andamento do processo no INPI

3 despacho(s) publicado(s) na Revista da Propriedade Industrial.

  1. 16/06/2026 Concessão de registro em designação código IPAS770 · RPI 2893
  2. 20/02/2024 Deferimento parcial de designação <b>Detalhes do despacho: </b>A marca reproduz ou imita os seguintes registros de terceiros, sendo, portanto, irregistrável de acordo com o inciso XIX do Art. 124 da LPI. As anterioridades impeditivas identificadas na busca realizada em cada classe do pedido são as seguintes: NCL(11-0)25: Processo 912599839 (KLASH), Processo 920413897 (CLASH) e NCL(11-0)41: Processo 917888170 (CLASH LIVE AGENCY). Art. 124 - Não são registráveis como marca: XIX - reprodução ou imitação, no todo ou em parte, ainda que com acréscimo, de marca alheia registrada, para distinguir ou certificar produto ou serviço idêntico, semelhante ou afim, suscetível de causar confusão ou associação com marca alheia; código IPAS781 · RPI 2772
  3. 11/07/2023 Publicação de pedido de registro para oposição (exame formal de designação concluído) código IPAS756 · RPI 2740

Mesma marca em outras classes

Outras marcas de Supercell Oy